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What is CTF, and how am I supposed to play it? We will answer your questions in this topic. Capture the flag is a racing/shooter game mode, where the goal is to take the flag from your opponents base and take it to your own base. However, if your opponent has your team's flag, you need to return it before you can score. To return the flag, you can kill your opponent by shooting, ramming and by making the player fall into water. The flag will appear on the spot where he/she died or entered. A match consists of 3 rounds, each round is played for 20 minutes. The first team which reaches 5 points wins the round. At the end of 20 minutes, if no team scored 5 points, the team with the highest points will win the round. In case of a draw, there will be 8 minutes of extra time and the participating players number will decrease from 5 to 3. At the end of 8 minutes, the team which scores more points will win the round. If none of the teams score or if the score is same during the extra time, the round won't be interrupted and will continue till one of the teams scores a point/another point. The team which scores the point first will win the round. As you know, the top 2 teams with the most points will qualify. In case the 2nd team and the 3rd team have the same number of points, the team which has captured more flags in all of the matches combined will qualify. Each registered team must have at least 5 players and maximum 7 players. Each match will be played 5 vs 5 in the Group Stage. Rules: The maximum ping allowed is 250 and the minimum FPS is 35. Planting the flag to a spot where it is hard to return from is not allowed and will result in the player being disqualified from the tournament, no replacement will be allowed. Any kind of insulting or provoking will result in a mute or kick. If a player has to leave during a round, he/she can be replaced by a reserve. Any kind of cheating/hacking or using other methods which gives you an advantage over the other team (and your own teammates) will result in a ban, and the team will have to carry on without a replacement for the entire duration of the match. Using the hydraulics is allowed. Faking another player to play for someone else's team will result in the team being disqualified from the tournament. Best regards, Twisted Gamers Event Organization Team
Hey, scripters/coders. I am the new expert here and I would like to teach you all some scripting/coding. First of all, let's start with Squ Lite codec version 5463.4352.2342.123, this is a very good version with many hexa-decimal codes at an amazing angle-vertex of 362 degrees. To make these hexa-decimal codes a triangular code with injected line base from a program like '453.454.34 Code Creator', you can now finally set some algorithms to make these codes work, these codes use a 453.3242 codec length way of working, these require permission from the Squ Lite 5463.4352.2342.123 and Squ Mega 4353453.43534 to work properly and render with 3D settings in such a way that it will make the host and the server use the 4534.4353 coder version automatically. The codex version 69.420564.234 uses a very light method of hexa-dexa formulation and works very nicely in versions where the server is higher than 1.232.213, these need the ultra-code-003 with code-permission-sender-0045 to work. Bye, guys, I hope I was of immense help to you!