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  1. Today
  2. Cathrine

    Twisted Gamers Announcement: Developement

    *King of lags ( for reaching 1k ping above) Beat the heat ( when someone explode to u) Hunter killer ( for killing many players in OS,DM,HDM,CDM) Nolifers ( for completing hitting many toptimes more than 1k above) Wanna Be a Stunter (for doing stunting inside of OS,DM,HDM,CDM) Don't take shortcuts! ( for doing SC in OS,DM,HDM,CDM) Toptime madness ( for doing reaching alot toptime in OS,DM,HDM,CDM) BOooOOM! HeAdShoT (when u get first killed in hunter in OS,DM,HDM,CDM)
  3. PRODaN

    Twisted Gamers Announcement: Developement

    Name : The Undertaker Challange : Most kills with hunter inside DM/OS/HDM gamemode. Name: So damn hot Challange : Destroy most players by using Red Barrels inside DD/OS game mode. Name: 2Fast4You Challange: Get most toptime #1 in any gamemode Name: Move like Jagger Challange: COMPLETE the most stunts in any gamemode (Requires min 5 players in the room)
  4. PRODaN

    Twisted Gamers Announcement: Developement

    We already took this as an option, but still we are searching for more variations ;) Thanks for your willing to help !
  5. Cathrine

    Twisted Gamers Announcement: Developement

    Earn the best player in DM Arena Earn the best Prop Hunter player Beat the Hard Map (random map weekly change) Be the most Old School player (for earning higher point in OS room) King of Old School (for earning highest points from other OS players) King of Deathmatch (for earning higher points in DM room) King of CTF (for earning the higher points from CTF room) King of Race ( for earning higher points in Race room) King of Derby Deathmatch (for earning higher points in Derby Deathmatch room King of Shooter (for earning higher points in Shooter room) King of Prophunter (for earning the best kills in PH room) King of Playtime (for earning the higher playtime in the server)
  6. Trend

    Twisted Gamers Announcement: Developement

    Earn the most kills in Shooter arena. Earn the most kills in DD arena. Earn the most toptimes in DM arena. Earn the most hits in DD arena. Earn the most toptimes in Race arena. Earn highest playtime on the server. (Lobby is also allowed) Earn the most hunters in DM arena. Earn the most kills in Hunter arena. Play the most maps. Earn the most wins in CTF arena. Earn the most money. Earn the most points. For 1 year, it could be good.
  7. Hello Twisted Gamers, Today we are going to announce small things regarding the development of the server and we are asking for your help. Development: We are currently implementing tasks/challenges and achievements. *Note: Designs might get changed. In the upcoming server we’ve decided to change things a bit: tasks will now work with leveling/ranking up and the rewards depend on the task's rank. High ranked tasks could give you more diverse rewards. The higher the rank is the better rewards you get! *Note: This isn’t the final result, this is just an example. Help: As said before, we are asking for your help. Twisted Gamers’ management and development teams came out with the initiative to spice up the competition in the upcoming server. We’ve decided to make something different which is… “monthly challenge” Challenge will be the same for everyone and you guys will have to compete versus each other to take on the spot in TOP 3. How it will look like: Each month the server will automatically generate a new challenge. As example: 1st of July, 17:00 CEST – the server generates a new challenge 31st of July , 17:00 CEST – the server closes the challenge. Rewards will be dealt by administration within maximum of one day. Help that we need from you is to give us IDEAS about the challenges themselves and their cool names. We will work in best of system: As an example: Most of X Most maps finished in first person. Please write your ideas under this post or you can simply PM us on here at forum/Discord. This is everything for today’s announcement. - Twisted Gamers Administration.
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  11. pp79

    eh yad wa74ny neeek ana yannts hat den om ay 7aga face whats

  12. Heyoooo i rly miss The best server in the world!!

  13. How you doing boys? nostalgiaaaaaaaaaaaaaaa for all the good memories i had with u

    1. Bullet


      yeah 😞

  14. hey there, can u maybe help me? I cant install the Tunngle Beta  what u upload in F1 2012. It tells me that there is a error 404.

  15. AquiL

    [DM] AquiL - Innate Ability

    Hey everyone, I'd like to share my newest HDM map with you, feel free to make your own opinion about it!
  16. ♥ Love for Everybody ♥

  17. Bullet

    [REL] Cyberpunk Theme

    I love you my little macaco ♥
  18. Cathrine

    [REL] Cyberpunk Theme

    nais make a version one for me ;c
  19. Surflexy

    [REL] Cyberpunk Theme

    Hello, I made a new cool cyberpunk theme/interface for your MTA menu plus there's also some simple in-server elements like the downloading bar and the loading spin. Download Install steps and additional notes can be found in readme.txd file. Previews: (it looks better in-game since its not compressed)
  20. finally a new news
  21.  Ramadan Mubarak ❤

  22. Previous Page Next Page easeGameSpeed This function changes the players game speed step by step (that way it appears smoother) I'm using this in my maps a lot and in my opinion it makes a huge difference Difference between setGameSpeed and easeGameSpeed: local ease = {} function easeGameSpeed(targetSpeed, overTime, callback) ease.startedAt = getTickCount() ease.startSpeed = getGameSpeed() ease.targetSpeed = math.round(targetSpeed, 4, "floor") ease.overTime = overTime ease.callback = (type(callback) == "function" or type(callback) == "nil") and (type(callback) == "function" and callback or nil) or nil ease.isActive = true end addEventHandler("onClientRender", root, function() if ease.isActive then local progress = (getTickCount() - ease.startedAt) / ((ease.startedAt + ease.overTime) - ease.startedAt) local currentSpeed = math.round(getGameSpeed(), 1, (ease.startSpeed > ease.targetSpeed and "ceil" or "floor")) local X, Y, Z = interpolateBetween(currentSpeed, 0.0, 0.0, ease.targetSpeed, 0.0, 0.0, progress, "InOutQuad") X = math.round(X, 4, (ease.startSpeed > ease.targetSpeed and "floor" or "ceil")) if ease.startSpeed > ease.targetSpeed and X <= ease.targetSpeed then X = math.round(X, 1, "ceil") elseif ease.startSpeed < ease.targetSpeed and X >= ease.targetSpeed then X = math.round(X, 1, "floor") end setGameSpeed(X) if X == ease.targetSpeed then ease.isActive = false if type(ease.callback) == "function" then ease.callback(); end end end end) function math.round(number, decimals, method) decimals = decimals or 0 local factor = 10 ^ decimals if (method == "ceil" or method == "floor") then return math[method](number * factor) / factor else return tonumber(("%."..decimals.."f"):format(number)) end end ^ Paste this code somewhere in your script file ^ Example Usage local Marker = createMarker(X, Y, Z, "corona", SIZE, 0, 0, 0) addEventHandler("onClientMarkerHit", getRootElement(), function(playerid) if playerid == getLocalPlayer() then if isPedInVehicle(playerid) then local vehicleid = getPedOccupiedVehicle(playerid) if source == Marker then --Params: (targetSpeed, overTime, callback) easeGameSpeed(0.6, 1500, function() -- Target game speed reached -- Now you can either delay the reversal by using setTimer: -- This example waits 1500ms before it starts reversing the game speed back to 1.0 over a time of 1000ms setTimer(function() easeGameSpeed(1.0, 1000) end, 1500, 1) --OR instantly start the reversal back to 1.0: easeGameSpeed(1.0, 1500) end) end end end end) -- And obviously the function somewhere down here.. Previous Page Next Page
  23. Thanks for the interest shown on challenging us but currently we have no squads to play clan wars. Once we are ready this forum will be unlocked and we will be challenging clans.
  24. Helo im bek xd

    1. Cathrine


      welcome back nibburs

  25. Clan name: Small Hustlers Crew Clan tag: SHC// Website: Players: -|TG|- players: - - - - - - (reserve) - (reserve) - (reserve) SHC// players: - - - - - - (reserve) - (reserve) - (reserve) Maps: -|TG|- maps: - - - - - SHC// maps: - - - - - Date & time: we'll discuss Where would it be held?: SHC clan war server Contact information (Discord, e-mail, etc.): tomasbogar13 (skype) Clan war rules: - Every player from the clan is allowed to play; - The clan with last surviving player gets the point. - If no one from the team reach hunter, player who has come the farthest wins the point. - We may refuse a map chosen by the challenging team if it doesn't meet our requirements for a cw map. This means if a cw is strictly DM, HDM maps are not allowed and vice versa. - In case of camping or shortcutting, a participant will be eliminated for the current round with no replacement. - If someone times out before the map starts, we will play the round again. - If someone times out while the map is running longer than 10 seconds (if he is alive), We play further; - If someone lags too much, he will be replaced. - The clanwar managers decide before starting what will happen in case of a draw (10-10 score). - No backshooting while getting hunter. - Spraying against cars is strictly forbidden ! - In case of backshooting (previous rule) "damaged" team gets the point. - In case of spraying car "damaged" team gets the point. - The use of hunter skins isn't allowed. - Clan can't cancel the CW 1 day before and later. - If someone get killed in map-limit then we are going to set Hunter map - Any kind of insulting, crying, begging or flaming is going to be punished with a mute. - Chat silence during rounds with the exception of notifying clanwar admins of possible flaws on the current round - Spraying is not allowed ( You could shoot 3 shots in 5 seconds) - In case of higher ping or lower FPS, player is going to be replaced by reserve. - Maximum acceptable ping is 300. - Minimum acceptable Frame Per Second(FPS) is 39.
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